» Change Log - vvvv40beta17
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Change Log - vvvv40beta17

acl(admin devvvv vvvvgroup)

release on 16 07 08

general

  • some Undo bug removed
  • ID pins don't return NIL anymore
  • better Boygroup debugging tools (check the Boygroup nodes)
  • boygroup server now takes optional broadcast IP on the commandline after the /server switch (else broadcasts on default network adapter)
  • convverter (diff.xml) can convert nodes (and patches) with inputs and outputs having the same name
  • you can now find the nodelist.xml file in \bin which holds a specification of all nodes in the current release (still missing: plugins, modules, freeframes, effects)
  • new commandline argument: "/shutup" will disable all shortcuts (but Alt-F4) and won't let patches nor inspectors show up
  • vvvv now supports VST effects and instruments within sound graphs

plugin interface

  • plugins may now implement IDisposable to be notified when the plugins node is being destroyed
  • plugins may now use the Log() function to write directly to vvvvs console, ie. Renderer (TTY) at any time
  • plugin-pins have a new property: IsConnected

new nodes

  • Copy (String) returns substrings containing Count characters starting at Index
  • DMX (Devices ecue Texture) sends textures to ecue devices according to an ecue-patch-file
  • DMX (Devices ecue Butler) sends DMX values to ecue Butler devices
  • eNet (Devices ecue Info) shows ecue devices that are visible in the local network

changed nodes

  • WavePlayer (DShow9) can now output to multichannel soundcards
  • Writer (EX9.Texture) now creates a specified directory if it doesn't exist.
  • DoQuit (VVVV) now has a QuerySave input
  • UDP (Network Server) now has a BufferSize input
  • Boygroup (Server) now has a MaxUDPSize input
  • VideoIn (DShow9) now has TriggerMode and Trigger inputs
  • Attractor nodes throughput Input to Output when no attractor is specified
  • Switch (Node) should be much faster

fixed nodes

  • OSCDecoder (Network) fixed OnReceive output and fix with nil inputs
  • SharedMemory (DShow9 TransformInPlace): now accepts more videosubtypes and no longer crashes if reader of memorylocation was there first
  • VideoOut (DShow9 SharedMemory) no longer crashes if reader of memorylocation was there first
  • Homography (Transform 2d) and GaussJordan (Value): memory leak in equation solver
  • Intersect nodes: don't report a false intersection anymore, if no inverse of the world matrix exists
  • VideoTexture (EX9.Texture VMR9 YUVMixing) no longer flickers

anonymous user login

Shoutbox

~4d ago

joreg: Workshop on 16 05: Introduction to Shaders. Signup here: https://thenodeinstitute.org/courses/ss24-vvvv-introduction-to-shaders-in-vvvv/

~4d ago

bjoern: hello, I am looking for a job / project starting june. get in touch via vvvv specialists available for hire

~11d ago

joreg: Workshop on 09 05: Deepdive into the Stride 3D Engine. Signup here: https://thenodeinstitute.org/courses/ss24-vvvv-advanced-3d-rendering-in-vvvv-with-stride/

~11d ago

tekcor: Dear vvvv community, I am leaving my personal fundraiser here because I know many of you personally, sending love https://t.ly/iV9l_

~12d ago

joreg: Rewatch the 24th vvvvorldwide meetup here: https://www.youtube.com/live/gNszIiRAjDo?si=0RXF0pW73EUaRqGk

~12d ago

joreg: LINK - the vvvv summer camp 2024 is announced: https://visualprogramming.net/blog/2024/link-the-vvvv-summer-camp-24/

~14d ago

joreg: Tonight, May 3, vvvv meetup in Berlin or via stream: https://visualprogramming.net/blog/2024/24.-vvvv-worldwide-meetup/

~17d ago

joreg: Workshop on 02 05: Intro to the Stride 3D Engine. Signup here: https://thenodeinstitute.org/courses/ss24-vvvv-intro-to-the-stride-3d-engine-in-vvvv/